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Which Hero do you choose though? We pick them whenever the option arises, as the effects they bring from their Hero Powers create so much value. You'll have a stacked board to build off of, and even though you don't get to choose the minion hired with your Hero Power, you'll be in good stead to work out a build later on in the game.
Razorgore, the Untamed or Kalecgos, Arcane Aspect are often offered in these buckets, giving you a huge injection of tempo, especially if you rush yourself to tier 5. You can now also get higher-tier minions, so late-game Alexstrasza absolutely smashes it. Her nerf has been reversed! This gives her hero power insane value. For only 1 coin previously 2she refreshes Bob's Tavern, with one minion guaranteed to be a level above the current Tavern level.
This means she can cheat out more expensive minions earlier than anyone else, which makes it far easier to get those wins in the early game without investing an entire turn to a Tavern upgrade. Once you're at level 3 and 4, the 1 coin cost is an easy spend for the powerful minion, or synergy buff you're going for.
Kay can bring you a ludicrously strong early game, which can snowball ridiculously. It can stack too - if you freeze the tavern you can keep upgrading a minion until you buy something from a far higher tier than you should be getting. With a bit of luck, this can set you up for a banging game. Brann is a Hero who can benefit far more from Battlecry synergies.
Hearthstone Battlegrounds: Our Guide to Dragon compositions
Even non-synergistic Battlecries give you a bonus, making most buys worth the spend. George the Fallen has the ability to give any minion Divine Shield. Divine Shield is absolutely nuts. The Hero Power was buffed from 4 to 3 gold, which actually makes a huge difference.
These Heroes are almost the best of the best. Their abilities are consistently powerful and give you a decent chance every time you load a game up.
Millhouse Manastorm. This guy's got a pretty unique passive hero ability. It makes everything cost 2 gold, so this means Minions, shop refreshes, and even how much cash you start with at the beginning.
At first glance it may seem very strong, and it is - if you can survive long enough to reach the lategame. Have a few unfortunate early rounds and it could haemorrhage your health a little too much, so much so, you'll end up dropping out of the match just before you're about to ramp up.
Make sure you have as a strong board as early as possible, and prioritise minions which'll help you do so. Also, don't forget that each shop refresh costs 2 gold, not 1!
We've been caught idly refreshing, only to realise we haven't got enough to buy. Once you've hit the endgame though, buying minions is significantly cheaper, and it becomes easier to max out your minions - this is where he really shines. Ysera lets you refresh the Tavern one time, and adds a guaranteed Dragon minion.
You can start beefing up your board far earlier than other Heroes who have to carefully plan out their direction throughout the game. The aspect of the blue dragonflight has an effect similar to that of Galakrond.
However, this one costs 0 and replaces a minion with one of the same Tavern Tier. Arch-Villain Rafaam. Early on, getting minions like Alleycat and Murloc Tidehunter is great, as you can sell them back for extra bonuses and stat boosts. This may sound minor, but keep in mind that Divine Shield is hugely powerful in Battlegrounds, negating potentially enormous blows from buffed up enemy minions.
Need a few extra minions on board? Grab yourself a Snake Trap. Enemy minions getting too big?Forgot your password? This guide will take you, step by step, through the entire process of playing Hearthstone Battlegrounds. Each part of the game mode's game play will be covered and strategic tips and tricks will be provided along the way to aid you in improving your gameplay and climbing up the rankings.
Hearthstone Battlegrounds is a unique game mode that adds a Hearthstone twist to the Autobattler game genre. Autobattler games, sometime referred to as 'auto-chess', soared in popularity in earlyoriginally as mod of Valve's Dota 2 game. Shortly after, official spin-off Autobattler games were released based off of Valve's Dota 2 and Riot's League of Legends.
Autobattler games see players spend time purchasing, upgrading, and positioning units before they are sent off to battle. Battles take place automatically as each player is paired to face off against a random one of their many opponents in a round robin type system.
After the battles reach their conclusion, the losers will receive a calculated amount of damage and all players will return to the previous phase. These two phases of the game continue until only one player has any health remaining. For detailed information about the actions and mechanics present in a Hearthstone Battlegrounds game, please refer to our dedicated page. Hearthstone Battlegrounds contains many special minions that are not present in Constructed or Arena play.
For a detailed break down of all of these cards, and strategies on how to use them, please refer to our Special Minions page. Hearthstone Battlegrounds contains a broad selection of minions that are separated into different tiers that are valued very differently to Mana Costs used in normal Hearthstone games.
For a full list of minion available at each Tavern Tier, an tips on the strongest choices, check out to our dedicated Minion Tier List Page. There are many moving parts within each game of Hearthstone Battlegrounds that makes every game different from the last. This makes it impossible to consistently use the same strategy each game. However, there are a lot of recurring themes to consider each game.
Our dedicated Strategy Tips breaks down the details to help you improve. As a separate game mode, Hearthstone Battlegrounds has its own meta game within it. This leads to some Heroes being stronger, and more popular than others as a result.
To account for this we have devised a complete tier list to account for each Hero in the game in the current balance patch to aid your decision making when it comes to choosing which Hero to play.
This guide is presented to you by Kata professional Hearthstone player competing at the highest level since closed beta. She is a consistent legend player in both Wild and Standard with multiple high-rank finishes.
Sign In Remember me Not recommended on shared computers. Sign in anonymously. Sign in with Facebook. WoW Classic. Diablo III. Diablo IV. Borderlands 3. Overwatch 2. Battlegrounds Guide. Special Cards. Hero Tier List. Card Tier List. Legend in the Making.Forgot your password? This guide will take you, step by step, through the entire process of playing a game Hearthstone Battlegrounds. Every possible action in a round will be detailed to ensure you know everything there is to do.
This guide is part of our larger Battlegrounds Guide. After queueing into Hearthstone Battlegrounds, you will be matched with 7 other players to play against.
The first thing you will need to do is pick a Hero to play as. You will be asked to pick 1 of 3 different Heroes, similar to Hearthstone's Arena mode.
Each Hero has their own Hero Power that will influence your game. There are a total of 24 different Heores available and every player is offered a choice of 3 different Heroes to pick from, this results in all Heroes being available every game. The only thing that separates each Hero is their Hero Power, which have a range of different effects.
Some Heroes will come with Passive Hero Powers that will influence the game in some way, whereas others come with more traditional active Hero Powers that can be used once per turn, for a cost. Once all players have picked a Hero, you will be sent to the tavern for the recruit phase of the game and the beginning first round. At the start of the first round, you will be given 3 gold, which functions exactly the same as Mana in a normal Hearthstone game.
Gold can be spent on a variety of actions at the start of the round. Each subsequent round will replenish your gold and increase your maximum gold by 1, up to a maximum of Any unspent gold at the end of a round will lost, so make sure to spend as much as possible! While in the tavern, you will see an assortment of random minions on the opposite side of the board. These minions can be purchased for your own use dragging them from the opposite side of the board and dropping them onto your Hero's portrait.
Doing this will add the minion's card to your hand and cost you 3 gold. Minions purchased will remain in your hand until they are played, or upgraded, and will not be removed from your hand at the start of a new round. For more information about the available minions, please refer to our Minion tier list.
We also have a guide on minions and cards specific to Battlegrounds.Since its release into the Hearthstone universe, Battlegrounds has undergone a number of updates and nerfs to maximize the game experience. Recently, Demons have been grinding their teeth. Their domination is such that to tryhard the battlefield, their use is indispensable.
However, rest assured, the Floating Watcher nerf should change this primacy. So it's time to focus on those who are most likely to steal first place from them: the Mechs. When the tavern is at level 3, you already plan to build a composition that will take you far.
It is precisely at this level that you have a great chance to stumble upon the Cobalt Guardian. This is the essential card to play Mech. For a level 3 Mech, his stats and ability to refresh its Divine Shield every time a Mech appears on the board are very advantageous. If you find it early, with another Mech or if you already have the Harvest Golem, there's no need to hesitate.
From then on, give preference to Mechs, fill up your board and give yourself a chance to have a triple.
Hearthstone Battlegrounds Mechanics Guide
During the mid game, it is important that your board is entirely composed of Mechs. Of course, if you manage to greatly inflate their stats and triple the first two, they will make good late-game servants: the first for his Deathrattle that can lately synergize with Baron Rivendare and the second for his Divine Shield.
If they don't, they'll allow you to save time and life points while waiting for the more useful minions. To protect your still fragile Mechs, there is nothing like the Psych-o-Tron to withstand two attacks. The Replicating Menace will be very useful since it can boost any Mech thanks to Magnetizes, but also because the three Microbots summoned with his Deathrattle will refresh Cobalt Guardian 's Divine Shield.
Most of the time, it is better not to triple the Cobalt Guardian. It is better to keep two of them, in order to increase their power and enjoy two minions with a refreshing Divine Shield. Magnetizing a Replicating Menace on one of them is perfect, as it will increase its attack while allowing to refresh the Divine Shield of your other Cobalt Guardian if the first one was to be killed.
Level 4 minions are the most interesting in order to finalize your build and get to the late game. Always by supporting the synergy with your Cobalt Guardian of cobalt, minions such as the Mechano-Egg and the Security Rover will offer you a certain advantage with their summon effects.
Also, if you triple them when the tavern is at level 4, you'll have a better chance of getting Junkbot. This skill card combines perfectly with Replicating Menace 's Deathrattle. It will grow as your Mechs die, like an end-of-level boss.GUIDE: How To WIN In Hearthstone Battlegrounds with RNG - HS Auto Battler
When you feel you've found the right minions, make them grow, either by tripling them or by using Screwjank Clunker and Metaltooth Leaper 's Battlecries. While Iron Sensei can be an incredible card, it can also be quite dangerous to play.With the increasing popularity of auto battle games, such as Dota UnderlordsAuto Chessand Teamfight TacticsBlizzard decided to give Hearthstone players something similar in Hearthstone Battlegrounds.
We'll go over the ins and outs of Blizzard's auto battler in this guide. Battlegrounds mode pits eight random players against each other in a game that consists of two phases: the Tavern Phase and a Combat Phase.
After each pair of phases, some players can be eliminated, while others stay and fight until only one is left. In the end, all players earn points and rank up on a dedicated ladder. So let's take a deeper dive into the winning strategy of the Battlegrounds mode. Every game in Battlegrounds starts with hero selection. This is the first important step because you don't always get the best ones.
However, you still need to know which heroes are top-tier and why. If you get one of these five heroes, don't even think about anything else. Just pick them up and win games. Starting out, you can buy low-tier minions with your coins. Nobody wants little chumpers, though, so invest your coins in your Tavern tier instead.
You can increase your Tavern tier by pressing the "Star button" to the left of Bob's portrait. The higher your Tavern tier, the better minions you'll get to purchase.
For example, if you're playing Millificent Manastorm, only purchase mechs. If you don't get any mechs in your first batch, then use the refresh button for one coin and check another batch until you get what you need. Before auto-combat starts, you can arrange the positioning of your minions on the board.
Since the combat phase always goes from left to right, put your most valuable minions to your right. They will have a higher chance of surviving.
In time, your army of minions will grow and improve, which means that you will have to give up your lower tier minions to Bob by selling them for one coin. Just push them over to Bob's portrait and buy something better. If you buy a third copy of the same minion, they will merge into one that combines the power and enchantments of all three.
That's why it's a good idea to buy similar minionsas it will free space on your board and reward you with a Discover spell. The Combat phase is entirely automatic, so you can't really make any decisions here.
But there is a window between each combat phase, which you can use to improve your strategy. Here are some tips you can employ. After a few combat phases, you will see how your general strategy is going. Is it successful or not? If you start losing life too early, then it's probably a good idea to focus on purchasing minions with Taunt and grow them.
This will prevent you from losing the game too fast, so you could get at least into Top 4.
Hearthstone Battlegrounds Guide
On the other hand, if you're getting lucky, and many of your minions survive the combat phase, then you can start using your active hero power instead of purchasing more minions. But that's up to you.
No matter what strategy you're trying to execute, if you see Nightmare Amalgam, purchase it immediately. This is the most valuable minion in combat in any type of deck. This minion is also very good for switching tribes between combat phases. For example, if you see that your tribe is not doing well, you can start purchasing other types of minions and push into a different direction.
These buffs will only stay for one combat phase, but they will guarantee a win. You can always play more of the same minions to make temporary buffs the main focus of your winning strategy. Hopefully, these Battlegrounds strategy tips will help you get the top rank on the ladder.Since patch Their presence, as well as the 7 new heroes, honor the Year of the Dragon and of course Hearthstone 's latest expansion: Descent of Dragons. Everything comes together to imagine taking on the role of Daenerys and going to war by riding one of the most powerful creatures in Azeroth.
So, are they worthy of the legend? All levels of the tavern have been filled with dragons. And to accompany them, two new neutral minions who work in synergy with them. The first one is available in Early game, while the second one is available in the Late game.
Nothing is really hard in the composition and everything is done rather naturally because you have a minimum of two dragons per pool. The difficulty lies mainly in the fact that you have to find some before the others. In addition to being new and popular, their number often makes you rely on them. It is not uncommon to change tactics in the middle of a game, understanding that other heroes have been better served. The two minions available at this point in the game are pretty strong.
Dragonspawn Lieutenant has good stats while Red Whelp already directs you towards a dragon composition. In fact, the first one is a safe choice, because if the sequel doesn't go as planned, his body will do the trick and he can be ejected later without remorse.
On the other hand, the second one is already a first bet, but it can quickly pay off if you can buy a dragon each time in your next turns. The damage points it can inflict on the opposing board is calibrated according to the number of dragons you own. This means that it can be very powerful in early games.
Then, the Tier 2 minion Glyph Guardian will be able to get rid of anyone thanks to his doubled attack power. The Steward of Time isn't essential, it is better to take it to boost the damage of Red Whelp or after having frozen a tavern full of important dragons. Don't hesitate to choose other minions such as a Spawn of N'Zoth who are always very useful in the construction of your composition.
Your board is strong and consistent, you have almost nothing but victories under your belt and you are sure to win your next duels. Hangry Dragon is the right minion for you. If you get off to a good start, he can quickly become very powerful. But just like his Bronze Warden sidekick, you have to find them quickly, preferably at the beginning of mid-game or even at the end of the early game.
Their choice is not very relevant at the end of the game given their stat and their abilities.